DK 3.0 - Reorganization and Upgrade of Buffs and Passives
- LukeBlessed

- Feb 23
- 1 min read

A complete overhaul of buff and passive abilities has been carried out, focusing on:
Significant increase in hunting efficiency.
Overall improvement in combat capability.
Reinforcement of survival and resistance to control effects
Adjusting the attack power
Addition of physical skill damage bonus
Seal Hit Inclusion
<Skill Enhancement>
Punishment → Great Punishment
Call of Flame/Freezing/Lightning Lv3
<Activation Skill: Death Flame / Freezing / Lightning>
Enhanced Defense and Magic Resistance
Added effect to reduce seal resistance.
Added bonus chance and critical damage for physical skills.
<Skill Enhancement>
Burning Field / Freezing Area / Lightning Storm → Burning / Freezing / Lightning Hell
Ignition Body
Added damage bonus in PvE.
<Activation Skill: Death Shield Enhancement>
Adds bonus Defense and Magic Resistance.
Death Guard
<Activation Skill: Death Penetration Enhancement>
Seal Hit Added
Acceleration
Strengthening offensive skills
Restructuring of Core Skills
The rework of core abilities increases the pace of battles and delivers greater explosive power.
Great Furnishment
Increased skill range
Reduced casting time
Increase in the number of attacks
Increase in the number of targets
Releasing the skill cooldown
Burning/Freezing/Lightning Demolition
Increased reach
Reduced casting time
Expansion of the maximum skill level
Increased skill power
Average reduction in Magic Stone consumption
Burning/Freezing/Lightning Hell
Hellfire
<Activation Skill: Death Touch Enhancement>
Added effect to reduce seal resistance.








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